Wednesday, 16 March 2016

Yr 10 ACTION ADVENTURE


PREP: Revise and learn the vocabulary of moving image below.

Glossary of Moving-Image Terminology

Terminology
What it means...
Editing
Continuity editing
The system of cutting used in most mainstream films. The
intention is to establish the illusion of continuous action
and keep the audience’s attention on the story.
Non-continuity editing
Use of editing style which draws the audience attention to the film making process to reveal that film is constructed’,
not natural’.
Shot-reverse-shot
This is when one character is shown looking at another
character (often off-screen), and then the other character is shown looking "back" at the first character.
Cross-cutting
Cross-cutting is an editing technique most often used in films to establish action occurring at the same time in two different locations. In a cross-cut, the camera will cut away
from one action to another action, which can suggest the simultaneity of these two actions but this is not always the
case. It can be used to build suspense.
Fast-paced editing
When scenes are edited together using lots of shots cut together quickly. Has the effect the action is taking place quickly and can build tension.
Dissolve
The gradual transition from one image to another.
Cut
An abrupt transition from one shot to another. Usually it is used to maintain continuity editing.
Wipe
A transition from one image to another. One image is replaced by another with a distinct edge that forms a shape. For example a simple edge, an expanding circle, or
the turning of a page. Makes the audience more aware’
they are watching a film.
Fade
Transition generally used at the end of a scene to signify to the audience an end of action. Generally action will fade to
black.
Jump cut
Two shots of the same subject are taken from camera
positions that vary only slightly. It causes the subject to appear to ‘jump’ in an abrupt way, drawing the audiences’ attention to the editing.
CGI
Computer generated imagery. Any still or moving image created using software.
Slow motion
A post-production effect in which time seems to slow down.



Camera
Establishing shot
A shot which establishes the setting for the scene. For example: A long shot of a building exterior.
Ariel shot
Sometimes called a birds eye view. This is an extreme
high-angle shot.
Point-of-view shot
A shot intended to show the action from the perspective of a particular character.
Hand-held camera
A shaky effect created when the cinematographer just
holds the camera. Has the effect of the audience feeling as
if they are ‘in’ the action.
Steadicam
Used to achieve a smooth even shot when shooting action.
Crane shot
A shot created using a large camera mounting, capable of achieving high elevations and movements.
Tracking shot
A shot in which the camera moves to follow a sequence of
action, placed usually on a dolly or specially prepared



tracks.
Shallow Focus
Part of the image is in focus while the rest is out of focus or blurred. This draws the audiences’ attention to a particular
action/character.
Canted Angle (or Dutch Angle)
The camera is placed on a slant. Often used to portray the
psychological uneasiness or tension in the subject being filmed.
Dolly Zoom
A cinematic technique in which the camera moves closer
or further from the subject while at the same time adjusting the zoom to keep the subject the same size in the frame.
The effect is that the subject appears stationary while the background size changes.
Sound
Diegetic sound
Sound which has a source on-screen. For example:
dialogue.
Non-diegetic sound
Sound which does not have a source on-screen. For example: music or voiceover.
Sound bridge
The sound from one scene continuing to the next or the sound from the next scene being used before the audience
see the relevant images. It gives the sense that the film is
‘linkedtogether.
Synchronous sound
Sounds which are expected with what is viewed. For example in a birthday party you expect to hear laughter, singing and music
Asynchronous sound
Sound which does not match or is unexpected with the images on the screen. Can be used to build tension,
suspense or emotion.
Voiceover
Non-diegetic sound of a person speaking over a scene.

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